The Division 1.2 Update Now Up For Download, All Formats Sizes Revealed
The Division 1.2 Update At present Upwardly For Download, All Formats Sizes Revealed
The Division, the 3rd person shooter developed by Ubisoft Massive released before this year in all regions on consoles and PC, has received a couple of updates in the past weeks adding new features and fixing a multifariousness of problems. The latest free update, the 1.two, was officially dated terminal week, and now information technology'due south finally upwardly for download on all formats.
Co-ordinate to reports, The Division 1.two update is around 3.2 GB for the Steam version, 3.91 for the UPlay version, 4.half-dozen GB for the Xbox One version and v.9GB for the PlayStation iv version. Servers are also undergoing maintenance as of at present, and they will be going support in around two hours.
Final week, Ubisoft Massive confirmed that The Partition 1.two update was going to include a new Incursion called Conflict as well as some gameplay tweaks, a new Nighttime Zone mechanic and much more than. Yesterday, the full patch notes accept emerged online, confirming everything that will be changed and fixed past the new update.
New features
-New incursion: Clear Sky
- Clear Heaven is a new Incursion mission available in Columbus Circle.
- You must be level 30.
- The encounter is counterbalanced for a team of 4 players outfitted with loftier level gear.
- Difficult Mode is available on May 24 when the update is released.
- Challenge Style will exist made available the week later update 1.2 launches.
-4 new gear sets
Terminal Measure – Stand your ground by defusing hostile grenades with this powerful defensive set. Includes:
- 2 pieces: +50% Exotic Damage Resilience
- 3 pieces: +fifteen% Protection from Elites
- iv pieces: When throwing a grenade, proceeds the defuse buff. When in range of a hostile grenade, the buff is consumed and defuses the grenade also as gives you a grenade.
Hunter'southward Faith – Duel your enemies at range and come out on top with this survival focused marksman set. Includes:
- 2 pieces: +20% Marksman Rifle Disquisitional Striking Impairment
- iii pieces: +20% Damage to elites
- 4 pieces: Hitting an enemy with a bullet grants you temporary armor. The further your shot, the more armor is awarded. The armor disappears after one bullet hits you.
Lone Star – Never reload your weapons once again with this game changing utility set. Includes:
- 2 pieces: +100% Ammo capacity
- iii pieces: +1000 LMG Damage, +thousand Shotgun Harm
- 4 pieces: When the weapon is holstered, it regains total ammo.
Predator's Mark – Make your enemies bleed with this powerful offensive set. Includes:
- ii pieces: +xx% Optimal Range
- 3 pieces: +800 Assail Rifle damage, +700 Pistol Damage
- 4 pieces: Hitting 10 shots without switching target to make the target bleed for 100% of impairment already done by those bullets.
-High-value targets & search and destroy missions
- At level thirty, complete all Encounters and Side Missions in a named expanse to get access to the "Search and Destroy" missions in the Safe House.
- Receive Target Intel as a reward for completing Search and Destroy missions.
- Bring Target Intel to HVT officers at the Base of Operations to locate Loftier Value Targets.
- Consummate daily and weekly High Value Target missions for end game rewards.
-Hijack extractions
- When a player attaches a bag to the extraction rope, another player now has the ability to sever the rope.
- Severing the rope will cause all extraction bags to fall to the ground, scattering their contents as a public loot driblet.
- Be careful, hijacking an extraction will instantly mark you as Rogue!
-Sealed enshroud
- Named and Elite enemies in the Dark Zone can now drop Sealed Caches that comprise mystery items.
- Sealed Caches demand to exist extracted before they tin be opened, but like regular loot drops.
- In that location are four qualities of Sealed Enshroud: Specialized, Superior, Loftier End, gear set.
-Player stash in Dark Zone checkpoints
- Player stashes are now available in every Dark Zone checkpoint.
- Checkpoints stashes eliminate the demand for fast travel to your Base of Operations to collect your extracted boodle!
-ISAC Assignments
- The ISAC Consignment is a new consignment type included in the map overview.
- The ISAC Assignment will be available to players at level xxx.
- Every week a new ISAC Assignment will be available to the thespian.
- The ISAC Consignment will reward players with exclusive vanity items.
-Full general
- Added new loftier-end named weapons in the game.
- Hungry Grunter: M60 Low-cal Machinegun
- Centurion: M1911 Pistol
- Medved: SAIGA12 Shotgun
- Historian: M1A Marksman Rifle
- (Showstopper – AA12 Shotgun): Please annotation that while the Showstopper will be implemented in the game with this update, information technology will not be acquirable in-game until update 1.3
- The Historian high-end marksman rifle is now bachelor.
- Added a 201+ Gear Score subclass for highly leveled players.
Game changes
-Gameplay
- When a role player is at max level, matchmaking for Difficult and Challenge mode volition now only seek players that are Level 30.
- Armor damage mitigation cap has been increased to 75%.
- Improved weapon blind fire and overall treatment while in comprehend.
- Reduced damages from level 34 NPCs using Shotguns and Sniper rifles.
- Gear Score will now only take into business relationship the equipped weapon with the highest Gear Score, and discard the other two. This will prevent players from equipping depression quality weapons to voluntarily reduce their Gear Score.
- Increased Gear Score requirement of Falcon Lost to better correspond its difficulty (note that the difficulty of this Incursion hasn't changed)
- Hard Way: Gear Score 160
- Challenge Mode: Gear Score 180
-UI
- In the Overview of the Inventory, the Health stat to a higher place Stamina has been replaced with Toughness. This is a combination of Wellness and Armor. The role player'due south health pool volition still be visible in the Grapheme page and Stamina nonetheless increases Health.
- The Phoenix credit cap has been increased from 1000 to 2000 credits.
- Shooting a player while they are interacting with an object will crusade the timer to push back. (such equally opening a supply crate or hijacking an extraction)
- Players now take a vox conversation indicator in the game UI to see if their own VOIP works.
- The Special Gear Vendor has been renamed Special Equipment Vendor.
-Items
- The Lookout'southward Call iv pieces talent will now only apply to semi-automatic weapons (pistols, shotguns, and marksman rifles).
- The 2d bonus on Performance Mods have been significantly improved.
-Dark Zone
- The extraction departure timer once the helicopter arrived has been increased to sixty seconds.
Boodle balancing
- We have made a number of changes to loot drops. Specific activities will now provide the rewards listed below.
-Missions
- Hard Way (Boss Drop) – 1x 163 High End
- Hard Manner (Mission Reward) – 1x 163 High Stop
- Challenge Mode (Boss Drop) – 2x 182 High Terminate, 1x 182 Loftier Terminate or 214 Gear Set, risk for 1x 191 Gear Set
- Claiming Mode (Mission Reward) – 1x 182 High End
-Falcon Lost/Clear Sky
- Hard Mode (Boss Drop) – 1x 204 End Weapon, 1x 214 Gear Set, 182/204 High End or 214/240 Gear Set up
- Hard Way (Weekly Reward) – 1x 204 High Cease Weapon, 1x 214 Gear Ready
- Challenge Style (Boss Drop) – 1x 204 Weapon, 1x 240 Gear Fix, 1x 204, High Terminate or 240 Gear Set
- Claiming Mode (Weekly Reward) – 1x 204 Loftier End Weapon, 1x 240 Gear Set
Nighttime Zone
- Added Sealed Caches equally new source for loot in the Dark Zone. Caches demand to be extracted before they can be opened. Caches can come in whatsoever quality starting from Specialized and contain:
- Equipment (weapons, gear or mods)
- Division Tech
- Nighttime Zone Credits
-Brackets 0-160 & 161-200
- Brackets 0-160 & 161-200
- Named bosses will at present accept a chance to drop a Loftier-End or Gear Set Sealed Caches. If it drops, it volition replace the guaranteed High-Cease item
- Elite NPCs at present have a chance to drib a Superior Sealed Cache
- Named NPC Level thirty (DZ01 and DZ02)
- 1x 163 High End or 191 Gear Gear up
- Named NPC Level 31 (DZ03 and DZ04)
- 1x 163/182 High Stop or 191/214 Gear Gear up
- Named NPC Level 32 (DZ05 and DZ06)
- 1x 163/182/204 Loftier End or 191/214/240 Gear Set
- Added a new Dark Zone bracket for Gear Score 200+. This bracket will incorporate tougher enemies (level 32 to 34) and provide better rewards
- All drops from NPCs will start at Superior quality
- All Division Tech drops will be High-Terminate quality
- College chances to drop Sealed Caches on Elite and Named NPCs
- Supply Drops will contain 1 High-Stop item Gear Score 182 (DZ 01-04), 204 (DZ 05-06) plus a chance at a Gear Set detail Gear Score 214 (DZ 01-02), 214 to 240 (DZ 03-04), 240 (DZ 05-06)
- Named NPC Level 32 (DZ01 and DZ02)
- 1x 182/204 High End or 214/240 Gear Ready
- Named NPC Level 33 (DZ03 and DZ04)
- 1x 182/204 Loftier End or 214/240 Gear Ready
- Named NPC Level 34 (DZ05 and DZ06)
- 1x 204 High End or 240 Gear Set
Bug fixes
- Fixed a bug where the furnishings of player talents would stack when the talent was repeatedly equipped and unequipped.
- Fixed a issues where the Reckless gear talent would increase thespian harm resistance instead of decreasing information technology.
- Stock-still a bug where the Balanced gear talent would remain active indefinitely after the weapon was shouldered.
- Fixed a bug with the Brutal gear talent where the damage was multiplicative instead of additive.
- Fixed a issues with the Ane is None character talent where the weapon could jam when the magazine was down to one bullet.
- Fixed a bug with the Specialized gear talent where it wouldn't business relationship for subsequent gear changes after the backpack was equipped.
- Stock-still a bug with the Path of the Nomad talent where the Health on Kill wouldn't work if the impale was done with a melee attack.
- Fixed a problems with the Tactician's Authorisation talent where information technology wouldn't trigger properly against other Players.
- Fixed a issues where talents that are triggered past skills could be activated by only aiming the skill instead of using it.
- Stock-still a bug where bleed resistance could roll above 100% on some items.
- Fixed a issues where players could leave the playable map expanse by using the mobile encompass skill.
- Fixed an issue where some doors at the archway of main missions would not open afterward restarting the mission.
- Fixed a problems where ane of the Base of Functioning wings would not unlock later on completing Subway Morgue or Lincoln Tunnel missions.
- Stock-still a issues where players would not be able to upgrade their Base of Performance wings correctly.
- Fixed a bug where the Small-scale RDS Telescopic Modern would not roll weapon harm bonus, fifty-fifty though it was stated in the blueprint as a guaranteed stat.
- Fixed a problems where the Base of Operations NPC speech was too repetitive.
- Fixed an result where the Base of Operations fly resources would not be displayed correctly if at least one of the wings was non activated (laptop not accessed).
- Players volition no longer be teleported to an incorrect checkpoint during the "Rescue: Tenderloin Civilians" side mission.
- Stock-still a bug where using a consumable would non allow the player to aim until the blitheness finished.
- Fixed some visual replication issues when swapping weapons while in the Night Zone checkpoints.
- Player characters will now properly holster their weapons when climbing over loftier embrace.
- Improved UI tooltips for trading betwixt players.
- Fixed an instance where players would be teleported back to the Safe Business firm during the "Earnest Rescue: Midtown East" medical encounter.
- Fixed a issues where players would be teleported to terminal checkpoint in Hudson Refugee Camp.
- Stock-still an consequence where players could not matchmake for Gratis Roam from the mega map, while in Brooklyn.
- Fixed a bug where the Ballistic Shield visual would get corrupted if the player changed shoulder view while using it.
- Stock-still a issues where the defense turrets in Falcon Lost would be able to shoot players through covers from a medium-long range.
- Fixed some objects in Falcon Lost that would non provide tactical cover.
- Stock-still a number of tooltips not displaying correctly in Arabic localization.
- Fixed some instances where dead civilians would demand things from the player.
- Fixed a rare case where Rogue status would expire too before long.
- Fixed a bug where the player could fall through the map in Brooklyn.
- Crafting will now properly update blueprint stats if the player has switched their Firearms values while in the Base of operations.
- Players can no longer phase transfer to a group member's higher Dark Zone bracket while having Rogue status.
- Fixed a bug where automatching would return the incorrect difficulty for missions when failing to notice a match.
- Stock-still a bug where the histrion's own character could obstruct aiming while in cover.
- And many more than!
PC specific
- Fixed a bug where machine-aim would be automatically triggered on PC.
- Min and Max mouse sensitivity values are at present exposed in state.cfg file.
- Added an option in the game UI that disables all Gamepad input.
- Added the option to sort inventory items by Gear Score (PC only).
- Added the pick to toggle aim mode instead of holding to aim.
- Players tin can at present right-click on gear in the Overview screen to go straight to the mod screen.
- Players can now rebind the ALT central.
- Players can now get out the game from the title screen.
- Stock-still a bug where the game UI would non centre correctly when dual screen is enabled.
- Fixed scrolling in Mission Overview in the mega map.
- Fixed an event where scrolling through possible recalibrations was non always possible using the mouse.
- Fixed an issue where the wrong recalibration pick could exist selected at the Recalibration Station.
- Fixed a issues where some users could loot items from a distance using the mouse cursor.
- Snap to Marker feature is now smoother while using a keyboard.
The Division is now available in all regions on PC, PlayStation iv and Xbox One.
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Source: https://wccftech.com/division-12-update-download-pc-xbox-sizes-revealed/
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